In_Rainbows
Joined: 12 Aug 2011 |
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Posted: Fri Aug 12, 2011 11:11 am |
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Are there embodied heuristic algorithms in the Clamwin source code?
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GuitarBob
Joined: 09 Jul 2006 |
Posts: 9 |
Location: USA |
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Posted: Fri Aug 12, 2011 11:17 am |
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The source code ported to Windows for ClamWin from the original Clam AV source contains some heuristic algorithms. Clam is not big on embedded heuristics though. They prefer to embody heuristics within their signatures.
Regards,
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In_Rainbows
Joined: 12 Aug 2011 |
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Posted: Fri Aug 12, 2011 11:58 am |
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And can you tell where are this heuristics in the Clam source code?
I study a using heuristic algorithms in antivirus programs and will be very thankful if you tell some more about it in ClamWin.
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GuitarBob
Joined: 09 Jul 2006 |
Posts: 9 |
Location: USA |
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Posted: Fri Aug 12, 2011 5:29 pm |
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I'm sorry--I have no idea where any heuristic algorithms would be in the Clam/ClamWin code. Bytecode is supposed to be their new approach to heuristics, and you can't tell much from that.
Regards,
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In_Rainbows
Joined: 12 Aug 2011 |
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Posted: Tue Aug 23, 2011 5:59 am |
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GuitarBob,
ok, and what about position of menu titles in the Clam source code? I want to translate them into Russian in Microsoft Visual Studio but don't know how to find and change this titles.
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GuitarBob
Joined: 09 Jul 2006 |
Posts: 9 |
Location: USA |
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Posted: Tue Aug 23, 2011 3:19 pm |
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The Clam source code will have very little in the way of menus--the original Clam code is C ++ for Linux. Remember, Clam was (and still is) designed primarily for email servers, which need little in the way of GUI. The ClamWin component will have the menus, and I assume there will be a GUI module that will contain them, but it may be in the Python code added by ClamWin. As you can tell, I'm not a programmer!
Regards,
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